SCRATCH PUZZLE
Across
- 2. USING THE SCRATCH "PEN" FEATURE TO WRITE ON THE STAGE
- 3. PROGRAMMING COMMANDS THAT YOU SNAP TOGETHER TO CREATE A PROGRAM IN SCRATCH.
- 5. THE INSTRUCTIONS THAT DETERMINES WHAT HAPPENS ON THE STAGE
- 10. GRAPHICAL BUBBLE THAT DISPLAYS A SPRITE THINKING
- 12. THE LOUDNESS OF A SOUND FILE
- 14. WHERE YOUR PROJECT IS DISPLAYED WHEN ACTIVE
- 15. DISPLAYS THE LOCATION OF YOUR X AND Y POSITIONS
Down
- 1. BACKGROUND DISPLAYED ON YOUR SCRATCH STAGE
- 4. GRAPHICAL BUBBLE THAT DISPLAYS WHEN A SPRITE IS SPEAKING
- 5. THE OBJECTS ON THE SCRATCH STAGE THAT PERFORMS ACTIONS
- 6. PROGRAMMING LANGUAGE BASED ON GRAPHICAL CODE BLOCKS
- 7. BLOCKS THAT ALLOWS YOU TO REPEAT SCRIPTS MULTIPLE TIMES
- 8. MAKING A COPY OF A SPRITE
- 9. ALTERNATE APPEARANCES OF YOUR SPRITE
- 11. A COMPLETED PROGRAM IN SCRATCH
- 13. THE PLAYING SPEED OF A SOUND FILE