VR, AR and MR

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Across
  1. 3. Handheld devices that let you interact with the virtual world.
  2. 6. MR stands for ____ Reality.
  3. 9. cover the surface of (something) with a coating
  4. 10. Technologies that create or extend reality are ____.
  5. 12. (of signals or data) expressed as series of the digits 0 and 1, typically represented by values of a physical quantity such as voltage or magnetic polarization.
Down
  1. 1. High-quality ____ systems are essential for a convincing immersive environment.
  2. 2. Essential VR component that covers the eyes. AR projects computer-generated augmentations on top of ____.
  3. 4. VR headsets create a ____ environment.
  4. 5. AR stands for ____ Reality.
  5. 7. Name of first VR device
  6. 8. Popular game that uses AR technology.
  7. 11. Sensors that include accelerometers and gyroscopes.