Smart technology
Across
- 3. is the protection of internet-connected systems such as hardware, software and data from cyberthreats.
- 5. a device that detects and responds to some type of input from the physical environment
- 9. A learning system based on formalised teaching but with the help of electronic resources
- 10. things the interconnection via the internet of computing devices embedded in everyday objects, enabling them to send and receive data.
- 11. a process carried out with the use of optoelectronic devices designed for visual control or automatic image analysis.
Down
- 1. a complete universal actuator with or without a motor (electromechanical or mechanical), controlled by a control device.
- 2. - is the real-time use of information in the form of text, graphics, audio, and other virtual enhancements integrated with real-world objects
- 4. learning an approach to education that combines online educational materials and opportunities for interaction online with traditional place-based classroom methods
- 6. house a convenient home setup where appliances and devices can be automatically controlled remotely from anywhere with an internet connection using a mobile or other networked device.
- 7. short-range wireless technology that enables simple and secure communication between electronic devices.
- 8. a wireless networking technology that allows devices such as computers (laptops and desktops), mobile devices (smart phones and wearables), and other equipment (printers and video cameras) to interface with the Internet.