STEAM CROSSWORD
Across
- 2. Learning approach that combines science, technology, engineering, art and math.
- 3. The study of numbers, quantities, and shapes, including algebra, geometry, and calculus.
- 8. A new idea or method that is being tried for the first time, or the use of such ideas or methods to create something new.
- 9. The branch of science and technology concerned with the design, building, and use of engines, machines, and structures.
- 11. The process to acquire knowledge.
- 12. What you have learned.
- 13. The development of oneself in a work area for several years.
Down
- 1. The ability to analyze information objectively and make reasoned judgments based on evidence.
- 4. The study of the natural world based on facts learned through experiments and observation.
- 5. The application of scientific knowledge for practical purposes, especially in industry.
- 6. A scientific procedure to test a hypothesis or discover something new.
- 7. To find solutions to difficult or complex issues using critical thinking and analytical skills.
- 10. Electronic devices or software used to enhance teaching and learning, such as computers, tablets, and educational apps.