STEAM CROSSWORD

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Across
  1. 2. Learning approach that combines science, technology, engineering, art and math.
  2. 3. The study of numbers, quantities, and shapes, including algebra, geometry, and calculus.
  3. 8. A new idea or method that is being tried for the first time, or the use of such ideas or methods to create something new.
  4. 9. The branch of science and technology concerned with the design, building, and use of engines, machines, and structures.
  5. 11. The process to acquire knowledge.
  6. 12. What you have learned.
  7. 13. The development of oneself in a work area for several years.
Down
  1. 1. The ability to analyze information objectively and make reasoned judgments based on evidence.
  2. 4. The study of the natural world based on facts learned through experiments and observation.
  3. 5. The application of scientific knowledge for practical purposes, especially in industry.
  4. 6. A scientific procedure to test a hypothesis or discover something new.
  5. 7. To find solutions to difficult or complex issues using critical thinking and analytical skills.
  6. 10. Electronic devices or software used to enhance teaching and learning, such as computers, tablets, and educational apps.