STEAM in action
Across
- 3. A machine that can perform tasks automatically.
- 4. A plan or drawing that shows how something will be made.
- 5. A scientific test to discover or prove something.
- 6. The study of the natural world through observation and experiments.
- 8. Something new that has been created for the first time.
- 10. The ability to produce original ideas or new ways of thinking.
- 11. Finding solutions to challenges or difficult situations.
- 14. Creative activities such as drawing, painting, music, or design.
- 15. Using machines or technology to do tasks automatically.
- 16. The use of tools, machines, and computers to solve problems.
Down
- 1. Working together with others to achieve a goal.
- 2. The process of designing and building structures, machines, or systems.
- 6. Different areas of study, such as science, mathematics, or art.
- 7. A new idea, method, or way of doing something.
- 9. Writing instructions that tell a computer what to do.
- 12. The study of numbers, shapes, patterns, and calculations.
- 13. The first model of a product or invention.
- 14. Intelligence Technology that allows machines to learn, think, or make decisions like humans.