STEAM

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Across
  1. 2. These should be open-ended during STEAM experiences.
  2. 4. Comparing, sorting, measuring, counting, patterning
  3. 7. A fancy word for tools
  4. 8. STEAM experiences are __________ directed
  5. 10. STEAM is an _____________ approach to learning
Down
  1. 1. Problem-solving, often using trial and error
  2. 3. Using open-ended questions to nurture a sense of wonder
  3. 5. Developmentally _____________________ practice
  4. 6. A child should observe an ______________ reaction
  5. 9. Using creativity and imagination to communicate