Swift Playgrounds
Across
- 4. A value that does not change
- 6. A space of code that performs a specific task
- 8. Information passed into a function
- 10. A true or false value
Down
- 1. A decision-making process in code
- 2. A container for storing data
- 3. A sequence of characters
- 5. A block of code that repeats
- 7. A symbol that tells the program to perform a task
- 9. A collection of data stored in an ordered list