team 17

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Across
  1. 5. collection of characters
  2. 6. flow of data
  3. 8. a path of execution in program
  4. 9. biscuit packet is example of this data structures
  5. 10. colour of data structures
  6. 11. collection of css styles
  7. 15. a way to declare function without identifier
  8. 16. stores data permanently
  9. 18. runs same code multiple times
  10. 20. to create and manage data bases
  11. 21. uses partition function
Down
  1. 1. pictorial representation of a program
  2. 2. used to represent any real world object
  3. 3. it is an abstract class to create key value pairs
  4. 4. gives limited access to its derived class
  5. 7. used to create puzzles
  6. 12. allocates memory blocks wise
  7. 13. smallest memory in computer
  8. 14. hiding the process
  9. 17. a request for information
  10. 19. keyword for invoke the own class