Tech Theatre History
Across
- 2. Renaissance scenery was designed to be realistic and ___ the eye.
- 5. Renaissance scenery used forced perspective to achieve the illusion of ___.
- 6. In modern theatre, the pattern of the light is changed by using this.
- 12. The ancient wheeled platform that allowed bodes to be brought on and off stage quickly.
- 13. In Ancient Greece, the flat circular performance area is called the:
- 15. ___ perspective is the idea that two parallel lines will appear to meet on the horizon.
- 17. Commedia dell'Arte originated in italy in the ___ century.
- 19. In modern theatre, the color of the light is changed by using this.
- 20. In Ancient Rome, the mechane was called the ___ (3 words).
- 22. In Ancient Greece, theatres were constructed by carving seats into the ___.
- 24. Medieval European theatre began inside the Christian ___.
- 25. Renaissance theatre brings us ___ theatre buildings.
- 26. These ___ wagons were used to tell the story of Christ, one scene on each wagon.
- 27. For fast entry into an Ancient Roman theatre, the audience would use these.
- 28. Arlecchino used this device that made a loud noise and could be used to hit people (2 words).
- 29. Medieval theatre was primarily performed by ___ actors.
Down
- 1. The modern use of ___ were popularized in 1959 by their use in The Sound of Music.
- 3. The point where two parallel lines appear to meet on the horizon is called the ___ point.
- 4. The machine that allowed Ancient Greeks to fly actors is called the:
- 7. The primary purpose of Medieval theatre was ___ storytelling.
- 8. The Greek word for "tent", this part of the Ancient Greek stage was used as scenery.
- 9. The giant piece of fabric that shaded Roman audiences.
- 10. Ancient Romans discovered that this substance made for stronger buildings.
- 11. In Medieval theatre, the craft ___ helped produce the cycle plays.
- 14. Commedia dell'Arte is an artform that uses ___ characters.
- 16. In Ancient Greece and Rome, ___ were used to enhance the actor's voice.
- 18. For lighting, the greatest development in modern history was this.
- 21. The sound designer can modify or change the sound from the microphone by using a digital ___ console.
- 23. In Ancient Greece, the place where the audience sat was called the: