Techno Defenitions
Across
- 1. A hypothetical point in time at which technological growth becomes uncontrollable and irreversible
- 3. 360-degree videos, also known as surround video, or immersive videos or spherical videos, are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras
- 7. A performance indicator or key performance indicator is a type of performance measurement
- 8. Someone who would like to start a business and thinks and talks about doing so, but never gets started.
- 11. The process of combining sensor data or data derived from disparate sources
- 13. term used to describe the application of a force with the aim of pushing or lifting an object.
- 15. the ratio of the useful work performed by a machine or in a process to the total energy expended or heat taken in.
- 16. The feeling experienced by many people who are required to remember an excessive number of passwords as a part of their daily routine.
- 19. a term used to reflect the intertwining relationships between advertising and entertainment.
- 21. possessing a collection of technology and tech-related skills that act as a platform on which efficiencies are built.
- 24. The formation of ideas/concepts
- 27. content whose main purpose is to attract attention and encourage visitors to click on a link to a particular web page.
- 28. a type of computation that harnesses the collective properties of quantum states, such as superposition, interference, and entanglement, to perform calculations.
- 30. Things that are based on actual results rather than forecasts.
- 31. someone who is based on their expertise and perspective in an industry, offers unique guidance, inspires innovation and influences others.
- 32. uses lasers to measure the elevation of features
- 33. is a model for delivering learning content online to any person who wants to take a course, with no limit on attendance.
- 34. They are designed for the power needs of mid- to large-size homes.
Down
- 2. also known as creative reuse
- 4. a pricing strategy by which a basic product or service is provided free of charge, but money is charged for additional features, services, or virtual or physical goods that expand the functionality of the free version of the software.
- 5. High-resolution audio is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth.
- 6. Provides an enhanced viewing experience for content on another device, like the projector connected to our IPads in class.
- 9. Relating to or involving an image, video, piece of information, etc., that is circulated rapidly and widely from one internet user to another.
- 10. The correct or acceptable way of communicating on the internet.
- 12. Work, including a paving operation, that is done on a highway or the shoulder of a highway and moves along at speeds of less than 30 kilometres per hour.
- 14. a detection system that uses radio waves to determine the distance (ranging), angle, or velocity of objects.
- 17. The application of typical elements of game playing to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.
- 18. a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
- 20. A network or circuit of biological neurons, or in a modern sense, an artificial neural network, composed of artificial neurons or nodes.
- 22. A person who introduces new methods, ideas, or products.
- 23. a company or form of technology that causes radical change in an existing industry or market by means of innovation.
- 25. A wireless technology developed as an open global standard to address the unique needs of low-cost, low-power wireless IoT networks.
- 26. is King implies that unique, high-quality, interesting and relevant content contributes significantly to the success of companies on the Internet.
- 29. Data extremely large data sets that may be analyzed computationally to reveal patterns, trends, and associations, especially relating to human behavior and interactions.