technology
Across
- 1. is a form of computer memory that can be read and changed in any order
- 3. s a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device
- 4. is a method of representing data in a visual, machine-readable form. Initially
- 7. are small blocks of data created by a web server while a user is browsing a website and placed on the user's computer
- 8. is a coding format for digital audio developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg
- 9. s a collection of discrete values that convey information, describing the quantity, quality, fact, statistics, other basic units of meaning
- 11. is any software intentionally designed to cause disruption to a computer, server, client, or computer network
- 13. is the protection of computer systems and networks from attack by malicious actors that may result in unauthorized information disclosure, theft of,
- 15. is a commonly used method of lossy compression for digital images
- 17. is a digital multimedia container format most commonly used to store video and audio
- 18. is a file format developed by Adobe in 1992 to present documents
Down
- 2. is a mobile operating system
- 5. is an American multinational technology company
- 6. A binary code represents text, computer processor instructions
- 7. is the most important processor in a given computer
- 10. is a hardware or software component that stores data so that future requests for that data can be served faster
- 12. is a type of computer program that, when executed
- 14. is a mapping from some domain for example, a range of integers
- 16. is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.