Technology
Across
- 5. - The art of encoding and decoding information.
- 6. of Things (IoT) - Network of connected devices.
- 10. Computing - Advanced computing using quantum bits.
- 12. Computing - Internet-based computing services.
- 13. Interface (UI) - The means through which users interact with a computer.
- 14. - Approximately one billion bytes of data.
- 17. - Approximately one trillion bytes of data.
- 18. - A computer that provides data to other computers.
- 19. - Delay before a transfer of data begins.
- 20. Reality (VR) - Simulated experiences that can mimic or differ from the real world.
Down
- 1. - Software designed to harm computers.
- 2. Learning - Systems that learn from data.
- 3. - A step-by-step procedure for solving a problem.
- 4. Source - Software with source code available to all.
- 7. Mining - Discovering patterns in large data sets.
- 8. - The capacity of a network to transmit data.
- 9. - Temporary storage for frequently accessed data.
- 11. - Device that directs internet traffic.
- 15. - A security system for protecting networks.
- 16. - A set of rules for data communication.