Technology
Across
- 2. Using technology safely, wisely, and responsibly while considering its effects on oneself and others.
- 4. Fake audio, video, or images created using AI to make someone appear to say or do something they did not.
- 7. The use of technology to perform tasks with little or no human involvement.
- 9. The ability to manage technology use together with other important activities.
- 11. The ability to control one's behaviour, emotions, and use of technology.
- 13. An electronic tool such as a smartphone, tablet, computer, or smartwatch.
- 16. A strong reliance on digital screens that makes it difficult to reduce or control screen use.
- 17. Relating to information or technology that is stored or processed electronically.
- 19. A secret combination of letters, numbers, or symbols used to access an account.
- 21. Excessive use of the internet that negatively affects daily life, relationships, or responsibilities.
- 26. Facts, numbers, or information collected for analysis or use by a computer system.
- 29. The record of information and activities a person leaves behind while using the internet.
- 30. A software program designed to perform a particular function on a digital device.
- 32. Extremely large and complex collections of information that can be analysed to discover patterns.
- 34. The use of remote internet-based servers to store, process, and access data.
- 36. Moral principles that guide how technology should be developed and used.
- 37. Online platforms where people communicate, share content, and interact with others.
- 38. Practices that help people protect themselves, their information, and their wellbeing while using the internet.
- 39. A computer system that suggests content or products based on a user's behaviour or preferences.
- 40. Technology that identifies or verifies a person by analysing their facial features.
Down
- 1. Technology that can collect information, respond to users, or make decisions automatically.
- 3. Using digital platforms to repeatedly hurt, threaten, embarrass, or intimidate another person.
- 5. The amount of time a person spends using devices with screens.
- 6. The ability to concentrate attention on one activity without being easily distracted.
- 8. The practice of protecting computers, networks, and data from digital attacks.
- 10. Technology that allows a computer or device to identify or understand spoken words.
- 12. Technology that enables computers to perform tasks that normally require human intelligence.
- 14. A form of AI in which computers learn patterns from data and improve without being explicitly programmed for every task.
- 15. A worldwide network that allows computers and devices to communicate and share information.
- 18. The protection and responsible handling of personal information collected by organisations or technology.
- 20. A machine that can perform tasks automatically or be controlled by a computer.
- 22. A healthy and balanced approach to using digital devices and online services.
- 23. The use of scientific knowledge to create tools and systems that make life easier.
- 24. Facts or knowledge that are communicated or received about a particular subject.
- 25. The ability to use digital technology effectively, safely, and responsibly.
- 27. An unhealthy dependence on digital devices, platforms, or online activities.
- 28. The right to keep personal information and activities protected from unwanted access.
- 31. A situation where people mainly receive information that matches their existing interests or beliefs.
- 33. A set of instructions or rules that a computer follows to solve a problem or complete a task.
- 35. False or inaccurate information that is shared, whether intentionally or unintentionally.