technology crossword

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Across
  1. 3. A symbol that performs a calculation (e.g., +, -).
  2. 6. Executes code line by line.
  3. 7. Repeating steps in a loop.
  4. 11. (Integrated Development Environment) Software for writing code.
  5. 13. An instance of a class containing data and methods.
  6. 14. A plain language description of an algorithm.
  7. 16. A collection of pre-written code for reuse.
  8. 17. Reasoning in programming to perform tasks.
  9. 18. Data produced by a program.
  10. 20. A diagram showing an algorithm’s steps.
Down
  1. 1. A class taking properties from another class.
  2. 2. Data provided to a program.
  3. 4. A file that can be run as a program.
  4. 5. Using a single interface for different data types.
  5. 8. A function that calls itself.
  6. 9. A function associated with an object.
  7. 10. Simplifying complex systems by modeling classes.
  8. 12. Hiding details of an object’s implementation.
  9. 15. Code Original code written by a programmer.
  10. 19. Type Defines the kind of data (e.g., integer, string).
  11. 21. A blueprint for creating objects in programming.