The Giver Crossword

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Across
  1. 5. A place or surroundings in a story.
  2. 7. An excellent example of a person or thing.
  3. 8. A character that is a problem in the story.
  4. 9. The Three little pigs, humpday dumpty, Little red riding hood, etc.
  5. 12. A character's personality and
  6. 13. A quality of a character.
  7. 14. is the use of symbols to represent something
Down
  1. 1. Considering and representing facts
  2. 2. Simile, metaphor, extended metaphor, allegory, idiom, personification, etc.
  3. 3. The five senses
  4. 4. A character who is the main character and we follow along with the character's life in the story.
  5. 6. A brief statement or the main points of a chapter or story.
  6. 8. is An expression designed to call something to mind without mentioning it.
  7. 10. Governmental control, survival, tech. Enhanced, environmental destruction, loss. of individualism.
  8. 11. comparing something not using like or as.