THINKING, LEARNING & COMPUTERS

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Across
  1. 2. Misinformation spread via mainstream media or online media
  2. 4. Structure around or over which something is built
  3. 5. Computer program adapted to function in a mobile device
  4. 8. Network of objects, devices and appliances able to connect and exchange data
  5. 13. Software updates to fix security vulnerabilities
  6. 15. A website that allows collaborative editing by its users
  7. 17. In charge of providing access to internet
  8. 18. An amicable exchange of ideas or opinions on a given subject
  9. 19. Confidential business information
  10. 20. Visualization of an idea or topic and the relationship of its parts
Down
  1. 1. Ilegal activity in which a computer is either the enabling tool or the target
  2. 3. To gain knowledge or skills through study, experience, or being taught
  3. 6. Online environment to share and connect
  4. 7. The creation and application of scientific knowledge for practical purposes
  5. 9. Collaborative learning strategy among students to discuss a topic
  6. 10. The safe and responsible use of technology and the internet
  7. 11. Programs used to direct the operation of a computer and related devices
  8. 12. Not having enough time to accomplish everything
  9. 14. Platform where human identity can be redefined through the digital self
  10. 16. Performance of tasks by mechanical, electronic or computerized means