Tlvl
Across
- 4. a set of rules that define how data is transmitted and received between devices on a network
- 5. design approach where you start by building the smallest, most basic components first, then gradually combine them into larger, more complex systems.
- 8. repeating a block of code multiple times, usually controlled by a condition or a counter.
- 9. named storage location that holds data, and its value can change during program execution
- 13. breaking down a complex problem or system into smaller, more manageable parts.
- 16. software design approach where you start with the overall system design (the “big picture”) and then break it down step by step into smaller, more detailed components
- 17. A ordered collection of elements that can store multiple values in a single variable.
Down
- 1. a distinct level within a system or architecture that separates responsibilities and organizes complexity.
- 2. a reusable block of code designed to perform a specific task.
- 3. Fake code
- 6. Removing unnecessary data from a problem
- 7. A thing in used in programming to store multiple elements of the same data type in contiguous memory locations.
- 10. On-demand delivery of computing resources
- 11. A flowchart is a diagram that visually represents the steps of a process or algorithm
- 12. Verifying a computer program works properly
- 14. In programming, syntax refers to the set of rules that define the correct structure and arrangement of code
- 15. a value that does not change during the execution of a program.