Trends in children's media use

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Across
  1. 1. especially of an emotion or unpleasant or destructive natural force very strong or powerful
  2. 4. is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games and platform games
  3. 5. a person's ability to see
  4. 6. be successful or victorious in (a contest or conflict)
Down
  1. 2. the process of receiving or giving systematic instruction, especially at a school or university
  2. 3. containing or being poisonous material especially when capable of causing serious injury