Twelve Principles of Animation and More!
Across
- 2. To make something appear to move by creating a series of drawings, pictures, etc., and showing them a rapid succession.
- 5. Amount of frames between poses.
- 7. To get maximum feeling from the audience, animated characters must be drawn or modeled precisely.
- 8. A filming technique in which objects are photographed in a series of slightly different positions.
- 9. Used to increase the readability of emotions and actions.
- 10. An animation process using clay or plasticine figures that are moved and fined using stop-motion photography.
- 11. Living flesh distorts during motion. Exaggerated deformations will emphasize motion and impact.
- 12. The clear presentation of an idea.
- 14. Drawing the frames in sequence versus creating strong posed (keyframes) first and adding the in-between frames later.
- 16. A visual plan for all the scenes and shots in an animation project.
Down
- 1. The action that follows the main action; actions do not stop at the same time.
- 3. Animation can occur before an action.
- 4. Minor actions that occur due to a major action.
- 6. Also known as ease in and ease out.
- 13. Animated characters need to have a unique personality and have a wide range of emotions.
- 15. The basis for almost all natural motion; created using a spline curve.