Unit 1- Intro to Comp Sci

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Across
  1. 3. this is a chip inside the computer and it's how the computer transforms information
  2. 5. long-term memory even when the computer is turned off.
  3. 7. understand and identify your audience's problems or needs
  4. 9. of a computer program: A set of instructions that a computer can follow.
  5. 11. A text-based programming language that uses letters, numbers, and symbols. It's one of the most popular programming languages in the world
  6. 15. detailed outline or rough draft of a program. natural language and code.
  7. 17. bit a handheld microcomputer with many inputs and outputs
  8. 18. how a computer takes in information from the world (keyboard, mouse, touchscreen)
  9. 19. a self contained set of instructions for performing a specific task within a computer program.
Down
  1. 1. construct rough drafts or sketches of your ideas
  2. 2. A programming language found in editors—such as Microsoft MakeCode and Scratch—that uses different colored and shaped blocks that connect in a specific order to allow beginners to learn concepts without having to worry about syntax.
  3. 4. shows what your program will look like running on a micro:bit
  4. 6. brainstorm several possible creative solutions
  5. 8. learning more about your target audience
  6. 10. random access memory
  7. 12. a set of (often repeated) steps used to solve a problem
  8. 13. how the computer remembers things
  9. 14. A framework for identifying problems, designing solutions, testing and refining
  10. 16. how a computer displays or communicates information