Unit 1 Review
Across
- 3. a keyword which can be added to a variable declaration to make the variable constant
- 5. to create a new variable
- 6. to give a variable a new value
- 7. to give a variable its first value
- 8. a symbol that is used to add the right operand to the value of the variable on the left
- 12. a basic data type that contains only a single value
- 13. a constant value that appears directly in the program, which can be assigned to a variable
- 14. a data type that points to an object created from a class
Down
- 1. to determine the single-value outcome of an expression
- 2. a symbol that is used to increase the value of a numerical variable by 1
- 4. a technique for temporarily transforming the value of a variable into a different data type
- 5. a set of possible values and the operations that can be performed on them
- 9. a type of error in which a number is too large to be accurately stored in a particular data type
- 10. a maths symbol such as +, -, /, * and %
- 11. an expression consisting of multiple operators