Unit 1 Review
Across
- 2. a predefined process that turns inputs into outputs; examples: drawingOf, lettering, solidPolygon
- 3. written as functionName :: inputType -> outputType; tells the accepted inputs and expected outputs of a function
- 4. function that tells the computer to draw something
- 6. function that puts one line of text on the output panel
- 9. a category of items; examples food, color
- 12. function that puts a list of text on the output panel
- 13. words that the computer reads; are bolded and a different color; examples program and import
- 15. keeps code organized and computer does not read; has two dashes and a space before
- 17. commas, parenthesis, brackets used in code
- 19. a specific comment that tells what the program will do and the writer; always lines 1 and 2
- 20. used to put around lists in codeWorld
Down
- 1. has an equals sign; left of equal sign is head and right of equal sign is body
- 5. the result of input being put through a function
- 6. a collection of objects of the same type
- 7. keyword that tells computer to bring in a library
- 8. function that paints pictures in CodeWorld
- 10. keyword that the computer executes first; goes on last line of code
- 11. to fix errors in code
- 14. data used in a function to get an output
- 16. Miss LeJeune's favorite monster flavor
- 18. an expression within an expression