Unit 2
Across
- 3. the use of largely automatic equipment in a system of manufacturing or other production process.
- 4. a field of computer science that develops systems capable of performing complex task
- 5. a government authority or license conferring a right or title for a set period
- 9. a person who purchases goods and services for personal use.
- 10. machinery and equipment developed from the application of scientific knowledge.
- 13. a computer-generated, 3D simulation that immerses users in an interactive, artificial environment, often using head-mounted displays to replace the real
- 14. a decentralized, distributed, and immutable digital ledger used to record transactions across a network of computers
Down
- 1. the effectiveness of productive effort, especially in industry, as measured in terms of the rate of output per unit of input.
- 2. the responsible, ethical, and safe use of technology
- 6. a person who organizes and operates a business or businesses
- 7. websites and applications that enable users to create and share content or to participate in social networking
- 8. a form of intellectual property law that grants creators exclusive legal rights to their original works
- 11. the process of taking a new idea or invention and successfully applying it
- 12. The action of inventing something
- 15. a recognizable sign, design, expression, or word that identifies products or services