Unit 2 review 1

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Across
  1. 5. Systematic iterative problem solving method to produce tangible solutions
  2. 8. Knowledge of the natural world gained through observation and experimentation
  3. 10. Visual language used to communicate how something is constructed
  4. 11. A working physical model used to test and evaluate a design
  5. 15. Charting tool used to identify the best solution by scoring ideas
  6. 18. 3D modeling method that combines two or more simple shapes
  7. 19. A bar chart used to show a project schedule and management
  8. 21. Quick sketches that include notes labels dimensions and symbols
  9. 25. Ratio measuring resources developed versus resources supplied
  10. 26. Abstract models using language and graphics to convey meaning
Down
  1. 1. A linear method for conducting an investigation to test a hypothesis
  2. 2. Principles like balance and contrast used to create visually appealing art
  3. 3. Limitations that restrict the design such as safety time and budget
  4. 4. Principle that products should be usable by all people without modification
  5. 6. Drawing method showing three sides proportionally with thirty degree angles
  6. 7. Drawing method representing a 3D object in 2D using multiviews
  7. 9. The goals that must be met to successfully solve a problem
  8. 12. The application of knowledge to solve practical problems or manipulate environment
  9. 13. Abstract models using math to describe or simulate behavior
  10. 14. A repetition of a process until finding a successful solution
  11. 16. A plan of action detailing the who what when where and how of work
  12. 17. 3D modeling method where geometry is removed from a solid block
  13. 20. Three dimensional real world models that represent a solution
  14. 22. A decision process involving compromises among competing factors
  15. 23. A non functioning scale model used for testing or demonstration
  16. 24. Precise style of writing characterized by clarity and brevity