Unit 2 review 1
Across
- 5. Systematic iterative problem solving method to produce tangible solutions
- 8. Knowledge of the natural world gained through observation and experimentation
- 10. Visual language used to communicate how something is constructed
- 11. A working physical model used to test and evaluate a design
- 15. Charting tool used to identify the best solution by scoring ideas
- 18. 3D modeling method that combines two or more simple shapes
- 19. A bar chart used to show a project schedule and management
- 21. Quick sketches that include notes labels dimensions and symbols
- 25. Ratio measuring resources developed versus resources supplied
- 26. Abstract models using language and graphics to convey meaning
Down
- 1. A linear method for conducting an investigation to test a hypothesis
- 2. Principles like balance and contrast used to create visually appealing art
- 3. Limitations that restrict the design such as safety time and budget
- 4. Principle that products should be usable by all people without modification
- 6. Drawing method showing three sides proportionally with thirty degree angles
- 7. Drawing method representing a 3D object in 2D using multiviews
- 9. The goals that must be met to successfully solve a problem
- 12. The application of knowledge to solve practical problems or manipulate environment
- 13. Abstract models using math to describe or simulate behavior
- 14. A repetition of a process until finding a successful solution
- 16. A plan of action detailing the who what when where and how of work
- 17. 3D modeling method where geometry is removed from a solid block
- 20. Three dimensional real world models that represent a solution
- 22. A decision process involving compromises among competing factors
- 23. A non functioning scale model used for testing or demonstration
- 24. Precise style of writing characterized by clarity and brevity