Unit 2 Words!

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Across
  1. 2. A group of computer devices and program, working together for a common purpose.
  2. 5. An agreed-upon set of rules that specify the behavior of some system
  3. 8. Data added to packets to help route them through the network and reassemble the original image.
  4. 9. the maximum amount of data that can be sent in a fixed amount of time. Usually measured in bits per second
  5. 12. A protocol for sending data across the internet that assigns unique numbers (IP Addresses) are connected to each device
  6. 13. A chunk of data sent over a network. Larger messages are divided into that may arrive at the destination in order, out-of-order, or not at all.
  7. 14. a machine that can run a program including computers, tablets, servers, routers, and smart sensors.
  8. 15. A type of computer that forwards data across a network.
Down
  1. 1. An agreed-upon set of rules that specify the behavior of some system
  2. 3. A protocol for sending packets quickly with minimal error-checking and no resending of dropped packets.
  3. 4. a group of interconnected computing devices capable of sending or receiving data
  4. 6. The inclusion of extra components so that a system can continue to work even if individual components fail, for example by having more than one path between any connected devices in a network.
  5. 7. A protocol for sending packets that does error-checking to ensure all packets are received and properly ordered.
  6. 8. a series of connections between computing devices on a network starting with a sender and ending with a receiver
  7. 10. Information passed through the internet in packets.
  8. 11. Can continue to function even in the event of individual component failures. This is important because elements of complex systems like a computer network fail at unexpected times, often in groups