Unit 3 - Vocabulary Review
Across
- 1. A written description of how a command or piece of code works or was developed
- 3. Interface The inputs and outputs that allow a user to interact with a piece of software. User interfaces can include a variety of forms such as buttons, menus, images, text, and graphics.
- 4. Any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 5. Form of program documentation written into the program to be read by people and which do not affect how a program runs
- 8. A collection of program statements. Programs run (or “execute”) one command at a time.
- 9. Some program statements run when triggered by an event, like a mouse click or a key press
- 11. Finding and fixing problems in an algorithm or program
Down
- 1. The steps or phases used to create a piece of software. Typical phases include investigating, designing, prototyping, and testing.
- 2. Program statements run in order, from top to bottom
- 6. A command or instruction. Sometimes also referred to as a code statement.
- 7. Data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 10. A collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress