Unit 9 Vocabulary

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Across
  1. 4. Channels or tools used to communicate or entertain (TV, internet, radio).
  2. 5. The attitude or feeling that the writer expresses toward the subject or audience.
  3. 8. To describe common or usual situations.
  4. 10. Media or devices that allow users to participate actively.
  5. 11. The feeling or atmosphere that a writer creates for the reader; how the reader feels while reading.
  6. 13. The main idea or argument that an essay or paper is trying to prove or explain.
  7. 14. Evidence Specific quotes or details from a text that support your ideas or answers.
  8. 16. To describe what happens after some time.
  9. 18. Introducing new ideas or methods.
  10. 20. A computer-generated simulation that feels real.
  11. 21. To obtain or reach media or information online.
  12. 23. A sentence or question at the beginning of a piece of writing designed to catch the reader's attention.
Down
  1. 1. An explanation or reason that shows why something is right, fair, or necessary.
  2. 2. An imitation of real-life situations, often used in games or training.
  3. 3. Language Language that uses figures of speech or literary devices (like similes, metaphors, personification) to create images or express ideas in a more interesting way.
  4. 6. To participate actively or become involved.
  5. 7. To transmit TV or radio programs to the public; usually a news or radio program.
  6. 9. To emphasize the main focus or purpose.
  7. 12. Means "almost" or "nearly," often used to describe something that is true in effect or appearance, even if not physically or completely so.
  8. 15. The blank space around the text on a page.
  9. 17. The space left at the beginning of a line of text, usually to show the start of a new paragraph.
  10. 19. A small electronic device used for entertainment or communication.
  11. 22. To describe how something works well.