unit4: online goods and services
Across
- 1. customers can access their accounts, manage finances
- 3. any service or functionality that is provided over the internet, called ______services
- 7. Facility housing for data processing, storing, sharing.
- 8. issue, risk, or threat related to the protection of assets, information with the use of online platforms
- 10. digital entertainment related to video games, called ______sites
- 11. data or knowledge that has been organized, processed, or presented in a meaningful context
- 14. Examples computers, smartphones, tablets, digital cameras
Down
- 1. reserving or scheduling a service, product, or appointment through a website or online platform, called ______systems
- 2. the buying and selling of goods, services, and financial assets on a global scale, called global ______
- 4. a message or alert that informs someone about an event, update, or status change
- 5. permanent or stored cookies, are small text files that are stored on a user's device, called ______cookies
- 6. Temporary Storage, They are stored in the browser's memory and are deleted when the user closes the browser, called ______cookies
- 9. is consist of image, description, price, ratings etc., called product_______
- 12. social networking platform. Founded in 2004 by Mark Zuckerberg
- 13. an evaluation or critique of something, typically a product, service, performance, or piece of content, based on personal experience