Units 2 & 3 Review
Across
- 2. The process that prevents faulty or broken products from being sold.
- 4. A smaller system that is within another system.
- 6. Core technology that involves living organisms.
- 7. The limitations of a design.
- 8. A system that needs human interaction to compare the output to the input.
- 9. A structure with many moving parts.
- 11. A system that cannot be explained simply.
- 14. The way something looks.
- 16. Core technology that connects parts to control motion.
- 17. A good side-effect of something.
- 19. An invention or innovation that is shared with the public and expanded on or used in a new way.
- 21. The purpose of an invention; what it does.
- 22. When two or more things must rely on each other to function properly.
- 27. The making of the product; the "meat" of the system.
- 28. Finances available for a process.
- 31. A digital language using zeroes and ones.
- 32. A technology used as a building block for systems.
- 36. The loss of the benefits of one option because you chose another.
- 38. Core technology that involves heat.
- 39. Facts, data, knowledge, etc.
- 41. Being able to complete a task correctly and quickly.
- 43. Core technology that involves manufacturing "building blocks" for other systems.
- 45. Core technology that uses gas or liquid to apply force or motion.
- 46. Things made by humans by combining math and science to solve problems.
- 47. The natural order, rules, and properties of the world.
Down
- 1. The rules of a project/design that you must follow. What the product must be like.
- 3. A system that uses feedback from itself to control the input.
- 5. Interconnected parts working together to accomplish a goal or produce a product.
- 10. Thinking about the world in terms of a technological system to better understand problems.
- 12. An example would be the water cycle
- 13. When a system fails to work properly/collapses after a component breakdown.
- 15. The state of being hard to find.
- 18. Formulas and rules involving numbers.
- 20. Core technology that involves light.
- 21. Information given about the results, or output, of a system.
- 23. Interconnected parts, resources, and people working together to solve a problem.
- 24. The most important resource for technology.
- 25. 7 inputs that go into a system; PIMTECT.
- 26. Complex system involving humans engaged in joint problem solving.
- 29. Core technology that involves using electricity.
- 30. Core technology that uses small amounts of electricity.
- 33. Semicircles made completely out of triangles.
- 34. Core technology that involves putting parts together to make buildings.
- 35. The process of developing a product to the point of maximum functionality and effectiveness.
- 37. The results of a system.
- 39. The 7 resources of PIMTECT that are put into a system.
- 40. Handheld utensils used to complete tasks.
- 42. A critical resource beginning with T.
- 44. The E in PIMTECT.