Variant 1

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Across
  1. 2. A collection of information that is organized so that it can be easily accessed, managed and updated.
  2. 5. A machine or device that performs processes, calculations and operations based on instructions provided by a software or hardware program.
  3. 7. A paltform that make it possible to do native Android, iOS and Windows development in C#.
  4. 8. A family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems.
  5. 10. A value in C# reserved for indicating that the pointer does not refer to a valid object.
Down
  1. 1. A special type of subroutine called to create an object.
  2. 3. A graphical representation of data.
  3. 4. Imperative programming language that is especially suited to numeric computation and scientific computing.
  4. 6. A family of free and open-source software operating systems.
  5. 9. Structured Query Language.