Video Game Vocab

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Across
  1. 2. an exact copy of an object, but its properties are not linked to the original.
  2. 5. is the process of inputting commands that a machine will execute.
  3. 6. a series of images, or frames, with slight differences that are played in sequence to create the illusion of movement.
  4. 8. When a 2D image is used in a game.
  5. 10. things like the player avatar, obstacles, and rewards.
  6. 12. the process of matching the footsteps to the translation motion of the object .
  7. 14. a list of computer commands.
  8. 15. uses an accelerometer to sense how quickly you move the device and at what angle it is being held.
Down
  1. 1. the process of changing computer codes, scripts, and other programming into a file that can run on a specific type of device.
  2. 3. The process of matching the footsteps to the translation motion of the object.
  3. 4. is a blank sheet of paper on which you can design your game.
  4. 7. When a 3D image is used in a game.
  5. 9. movement of an object.
  6. 11. an exact copy that inherits all the properties of the original object.
  7. 13. a single action-reaction relationship for the game.