virtual

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Across
  1. 2. Computer-generated simulated environment that users can explore and interact with in virtual reality
  2. 6. Ability to feel present in a remote or virtual location through virtual reality technology
  3. 7. Technology that provides tactile feedback or sensations in virtual reality
  4. 9. Imitation or recreation of real-world scenarios in a virtual reality setting
  5. 10. Complete view or perspective captured in virtual reality, covering all angles
Down
  1. 1. Device worn on the head to experience virtual reality
  2. 3. Feeling of being fully engaged and absorbed in a virtual reality environment
  3. 4. Virtual setting or space in which a virtual reality experience takes place
  4. 5. Engagement and manipulation of objects or elements within a virtual reality experience
  5. 8. Technology that detects and tracks movements of the user's body or devices in virtual reality