Vocabulary of gaming

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Across
  1. 2. in which the vast possibilities of the universe are condensed into a few more easily balanced archetypes.
  2. 4. a scene intended to convey plot.
  3. 8. the ultimate excuse for poor performance.
  4. 9. player vs player.
  5. 12. action coming from the interplay of systems rather than being scripted.
  6. 13. a single enemy.
  7. 14. these players like proofs of success.
  8. 15. players that play games just to connect with other people.
Down
  1. 1. non-player character
  2. 3. a player character, usually customisable.
  3. 5. players that like the thrill of discovery.
  4. 6. non-pc.
  5. 7. players driven by their passion for beating others.
  6. 10. study of games.
  7. 11. downloadable content.