Vocabulary of gaming
Across
- 2. in which the vast possibilities of the universe are condensed into a few more easily balanced archetypes.
- 4. a scene intended to convey plot.
- 8. the ultimate excuse for poor performance.
- 9. player vs player.
- 12. action coming from the interplay of systems rather than being scripted.
- 13. a single enemy.
- 14. these players like proofs of success.
- 15. players that play games just to connect with other people.
Down
- 1. non-player character
- 3. a player character, usually customisable.
- 5. players that like the thrill of discovery.
- 6. non-pc.
- 7. players driven by their passion for beating others.
- 10. study of games.
- 11. downloadable content.