VR Hardware components
Across
- 3. Action of providing data or commands to VR systems
- 4. Process of moving around or exploring the virtual world
- 7. The part of the body where the VR device is worn
- 9. The state of being deeply engaged or absorbed in the virtual experience
Down
- 1. Crucial part of VR for monitoring user's movements
- 2. Essential input device for interacting with the virtual world
- 5. Part of VR hardware that enhances the immersive experience
- 6. A type of display technology used in VR
- 8. Device worn on the head for viewing the virtual environment