Word vocab
Across
- 5. Cybersecurity is the practice of protecting systems, networks, programs, and data from digital attacks, unauthorized access, or damage.
- 7. Digital responsibility is the ethical, safe, and accountable use of technology, focusing on managing one's digital footprint, respecting others' privacy, and ensuring secure online interactions.
- 9. the ability to critically analyze stories presented in the mass media and to determine their accuracy or credibility.
- 12. a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
- 13. Disinformation is false, inaccurate, or misleading information deliberately created and spread to deceive, manipulate, or harm, rather than to inform.
- 14. Cyberbullying is the use of digital devices (phones, computers, social media, gaming) to intentionally and repeatedly harass, threaten, humiliate, or target someone.
- 16. the ability to understand and share the feelings of another.
- 18. A practice similar to piracy but in other contexts, especially hijacking.
- 19. Screen time refers to the total time spent in front of electronic screens, including televisions, computers, smartphones, tablets, and gaming consoles.
- 22. Privacy settings are tools and configurations on websites, apps, and devices that allow users to control what personal information is shared, who can view their content, and how data is used.
- 23. Phishing is a form of social engineering cyberattack where criminals impersonate reputable organizations or individuals via email, text, or phone to steal sensitive information like passwords, credit card numbers, or login credentials.
- 27. The information about a particular person that exists on the internet as a result of their online activity.
- 28. Plagiarism is the act of presenting another person’s words, ideas, images, or creative work as your own, without proper attribution or citation.
- 29. Creative Commons (CC) is a global nonprofit organization that enables free sharing and reuse of creativity and knowledge through free, easy-to-use, standardized copyright licenses.
- 31. Intelligence: Artificial intelligence (AI) is a field of computer science dedicated to creating systems capable of performing tasks that typically require human intellect, such as reasoning, learning, problem-solving, and perception.
Down
- 1. a person who speaks or acts in support of an individual or cause, particularly someone who intervenes on behalf of a person being attacked or bullied.
- 2. Tech addiction is a behavioral, compulsive, or excessive use of technology—such as smartphones, social media, or gaming—that impairs daily life.
- 3. Augmented reality (AR) is a technology that overlays digital information—such as 3D models, images, or data—onto the real-world environment in real time using cameras on smartphones, tablets, or headsets.
- 4. a person who is present at an event or incident but does not take part.
- 6. piracy"
- 8. A digital citizen is a person who uses information technology—such as the internet, social media, and mobile devices—regularly, effectively, and responsibly to engage in society, politics, and government.
- 10. Fair use is a U.S. legal doctrine permitting limited, unlicensed use of copyrighted material for purposes such as criticism, comment, news reporting, teaching, scholarship, or research.
- 11. false or inaccurate information.
- 15. Online identity (or digital identity) is the sum of all information, behaviors, and attributes—such as usernames, profiles, search history, and financial data—that represent an individual or entity on the internet.
- 17. Cybersecurity is the practice of protecting systems, networks, programs, and data from digital attacks, unauthorized access, or damage.
- 20. A digital balance (or electronic balance) is a precision measuring instrument used to determine the mass or weight of an object with high accuracy, displaying results digitally.
- 21. Personal information (PII) is any data that can identify, contact, or locate an individual, either on its own or when combined with other data.
- 24. Digital etiquette (or "netiquette") refers to the established standards of respectful, polite, and responsible behavior in online environments.
- 25. Mindful use is the practice of being intentionally aware, present, and purposeful in daily actions and technological interactions, rather than acting on autopilot.
- 26. moral principles that govern a person's behavior or the conducting of an activity.
- 30. Copyright is a form of intellectual property law that protects original works of authorship—such as books, music, art, and software—the moment they are fixed in a tangible medium.