0AD quiz

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Across
  1. 3. the spread of projectiles are sampled from this probability distribution
  2. 4. the messaging protocol used by the 0ad lobby
  3. 6. the current development platform of 0ad
  4. 10. name of the 0ad engine
  5. 14. the javascript and webassembly engine used by 0ad to power its mods
  6. 15. punches holes in firewalls to connect to some players
  7. 17. Where do you create custom maps or scenarios?
  8. 18. the favourite linux distribution of the 0ad developers and used the most by the playerbase. It is known for stability at the cost of outdated packages.
Down
  1. 1. the engine function used to send commands in a match. ProGUI uses this a lot. You can omit the Engine. part
  2. 2. the new rendering engine that was added in A26
  3. 5. name of the mod which is included in the released game (vanilla 0ad)
  4. 7. Linux users and some windows users can use this protocol to establish an encrypted connection to the lobby
  5. 8. In which folder and its subfolders can you find the xml files storing stats of units
  6. 9. what if your gamestate is different to other players' gamestate?
  7. 11. the deprecated rendering engine in A27 but performs well
  8. 12. which chat platform should you go to in order to talk to the devs and moderators directly in real time?
  9. 13. which project management platform was expired in August 2024?
  10. 16. what is the name of the json file which makes your mod folder recognisable by the engine?