Across
- 1. and stretch A technique where an animated character or object is drawn in a more exaggerated way to show velocity, momentum and mass.
- 6. creates motion that has more expression and is less stiff. A curved visual path for a character’s actions from one extreme to another
- 8. action A slight variation in the timing and speed of free or loose parts in an object to make it more natural. Maintains constant flow between phases of actions.
- 9. The animation principle that the number of frames.
- 11. Intensifying actions, emotions, or characteristics in order to capture the audience’s interests.
Down
- 1. The animation principle that considers how to represent the weight, depth and balance if a 3D figure in a 2D space.
- 2. The art of showing or presenting an idea in a completely clear manner, so the audience will understand what the message is.
- 3. Sketching out the key poses first before filling the in between poses.
- 4. References the timing of an object or a figure at the beginning and end of a sequence. Created in animation by including more in between frames at the beginning and end of an action, with few frames in the middle of the action.
- 5. The art of showing or presenting an idea in a completely clear manner, so the audience will understand what the message is.
- 7. Creating a way for the audience to expect and be ready for the next action.
- 10. The animation principle that the number of frames.