12 principles of animation

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Across
  1. 3. The animation principle focused on the important of smaller actions to support the main action
  2. 5. A technique where an animated character or object is drawn in a more exaggerated way to show velocity, momentum, and mass Ex: a bouncing ball looks squashed when it hits the ground and stretched when it is in the air
  3. 8. Animating an action from the first drawing to the end of sequence in order
  4. 9. the animation principle that considers how to represent the weight depth and balance of a 3d figure in a 2d space
  5. 10. the act of showing or presenting an idea in a completely clear manner, so the audience will understand what the message means
  6. 11. Sketching out the keys poses first before filling in between poses
Down
  1. 1. The animation principle that requires drawings to have visual interest and pleasing to look at
  2. 2. Creating a way for the audience to expect and be ready for the next action.
  3. 4. A curved visual line for a character’s actions from one extreme to another. This creates motion that has more expression and is less stiff
  4. 6. intensifying actions emotions or characteristics in order to capture the audiences interest
  5. 7. refences the timing of an object or figure at the beginning and end of a sequence created in animation by including more in between frames at the beginning and end of an action with few frames in the middle action