Across
- 3. The animation principle focused on the important of smaller actions to support the main action
- 5. A technique where an animated character or object is drawn in a more exaggerated way to show velocity, momentum, and mass Ex: a bouncing ball looks squashed when it hits the ground and stretched when it is in the air
- 8. Animating an action from the first drawing to the end of sequence in order
- 9. the animation principle that considers how to represent the weight depth and balance of a 3d figure in a 2d space
- 10. the act of showing or presenting an idea in a completely clear manner, so the audience will understand what the message means
- 11. Sketching out the keys poses first before filling in between poses
Down
- 1. The animation principle that requires drawings to have visual interest and pleasing to look at
- 2. Creating a way for the audience to expect and be ready for the next action.
- 4. A curved visual line for a character’s actions from one extreme to another. This creates motion that has more expression and is less stiff
- 6. intensifying actions emotions or characteristics in order to capture the audiences interest
- 7. refences the timing of an object or figure at the beginning and end of a sequence created in animation by including more in between frames at the beginning and end of an action with few frames in the middle action