18.2 Key and Academic terms Created by: Daniel Pulido

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Across
  1. 4. is the use of computers to aid in the creation, modification, analysis, or optimization of a design.
  2. 6. cause (something) to pass on from one place or person to another.
  3. 7. work from home, making use of the Internet, email, and the telephone.
  4. 9. view
  5. 10. the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.
Down
  1. 1. it does it on it's own
  2. 2. are small computing devices (nowadays usually electronic) that are worn under, with, or on top of clothing.
  3. 3. communication over a distance by cable, telegraph, telephone, or broadcasting.
  4. 5. the study or use of systems (especially computers and telecommunications) for storing, retrieving, and sending information.
  5. 8. you don't actually do it but you do it on a computer screen