Across
- 2. Self-service, A consumer can get access to computing capabilities such as storage and server time as required, without any human interaction with a cloud service provider.
- 4. A process in which specific details are hidden or ignored to simplify or generalize something (i.e. location of a server).
- 5. The process in which software manages hardware resources of physical hosts
- 7. Network Access, This means that the hosted application should be reachable to any network device
Down
- 1. Elasticity, Consumers can quickly and easily add or remove software features and other resources to suit their immediate business needs.
- 3. Service, Idea that the consumers only pay for the resources they consume.
- 6. Pooling, The computing resources are pooled to serve multiple consumers using a multitenant model.
