Across
- 3. Players of sports that are not controlled by organizations or groups
- 11. Not capable of being detected through the senses
- 13. Fleeting; going away quickly
- 14. Groups or organizations that regulate sports and sports participants
- 15. Objects collected by someone who has an interest in the sport, activity, etc.
- 17. Observers, or fans, of a sporting event
- 18. Businesses or organizations that pay to associate their names or products with a sporting event
- 19. The process of planning and executing the conception, pricing, promotion, and distribution of sports ideas, goods, and services to create exchanges that satisfy individual and organizational objectives
- 20. Participants who are not paid to play a sport
Down
- 1. Goods that carry the name or logo of a sports organization that the organization has authorized a manufacturer to make and distribute for sale
- 2. The sport product that involves doing something to better yourself in a sport
- 4. Players of sports that have rules and are controlled by groups or sanctioning bodies
- 5. Tangible, manufactured products that are sold and used within the sports industry
- 6. Capable of being touched, smelled, tasted, seen, or heard; physical
- 7. Athletes who are paid to play a sport, which is often their occupation
- 8. The way something is viewed
- 9. A distinctive symbol, design, or group of letters
- 10. An intangible, perishable experience; the athletes; the facility
- 12. The message channels used to promote a good, service, or idea (e.g., radio, TV, newspapers, magazines, internet, social media); one of several sport/event fan bases
- 16. Souvenirs, mementos, things collected to remember something
