Knowledge and Technology

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Across
  1. 5. A virtual space where a knower is only exposed to beliefs and ideas that resemble their own, so that they never encounter other viewpoints.
  2. 9. The use of robots and machine systems to replace human work
  3. 10. Websites and apps that allow people to form a network and create and share content with others.
  4. 11. The technology that overlays a computer simulation onto the real world
  5. 12. Usually any facts and statistics gathered together for investigation
  6. 13. A test put forward by Alan Turing where if a computer can pass itself off as a human, it would constitute intelligence on the part of the computer.
  7. 14. A cybernetic organism, which combines organic and mechanical parts
Down
  1. 1. when technology loses its physical substance
  2. 2. A computer programme designed to simulate human conversation, so that a human can have a conversation with a computer.
  3. 3. Facts about something, or the process, storage, and spread of data by a computer
  4. 4. Technology that generates a computer simulation of an environment, such as a headset that shows images of a 'virtual' world.
  5. 6. Content deliberately designed to encourage you to click on a link; attention-grabbing visual images or headlines.
  6. 7. The invention of computers of machines that can perform task that would normally need human brainpower.
  7. 8. The vast amount of varied digital data sets