Across
- 2. A program that translates code from high-level language to machine language.
- 3. A storage location identified by a memory address and a symbolic name.
- 5. A request for data or information from a database.
- 10. A platform for developing software applications.
- 13. The standard markup language for creating web pages.
- 15. A numbering system that uses only 0s and 1s.
- 17. An instance of a class in object-oriented programming.
- 18. The concept of bundling data and methods that operate on the data within one unit.
- 19. A mechanism where one class acquires the properties of another class.
- 20. The set of rules that defines the combinations of symbols considered to be correctly structured programs.
Down
- 1. The core part of an operating system.
- 4. A function that calls itself.
- 6. A sequence of instructions that repeats until a certain condition is met.
- 7. A programming language commonly used in web development.
- 8. The ability of different objects to respond to the same function call.
- 9. A distributed version control system.
- 11. The process of finding and fixing errors in software.
- 12. A JavaScript runtime built on Chrome’s V8 engine.
- 14. A self-contained unit of code that performs a specific task.
- 16. A step-by-step procedure for solving a problem.
