Across
- 5. lets us do either one section of code or another depending on a test
- 7. go south
- 12. Lets us change the flow of the code.
- 14. go west
- 15. Code that you put inside an if statement or a whileLoop
- 16. The grid Karel lives at
Down
- 1. The dog that listens to our commands
- 2. go straight
- 3. The part of a function that contains the commands
- 4. {open closed}
- 6. Lets us repeat code as long as the condition is true
- 8. A way to teach Karel a new word
- 9. lets you ask a question to the program and only run code if the answer is true
- 10. A problem in your code
- 11. lets us repeat code a fixed number of times.
- 13. the instructions you write
