Thematic Puzzle

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Across
  1. 3. – Permanent alteration in DNA.
  2. 6. – Weakness in a system exploitable by threats.
  3. 10. – Group of the same species in an area.
  4. 12. – Step-by-step procedure for solving a problem.
  5. 14. – Interpretation of data to uncover insights.
  6. 15. – Protection of systems and data from threats.
  7. 17. – Any living thing.
  8. 20. – Malware disguised as legitimate software.
  9. 21. – Program converting code into executable form.
  10. 26. – Security system controlling network traffic.
  11. 27. – Rate at which data is transmitted.
  12. 29. – Remote storage and computing service.
  13. 30. – Malicious code that replicates itself.
  14. 33. – Malware spreading across networks independently.
  15. 36. – Process by which plants convert sunlight into energy.
  16. 40. – Process of converting data into a secure code.
  17. 41. – Update to fix software vulnerabilities.
  18. 44. – Structure carrying genetic material.
  19. 46. – Interconnected system of organisms and their environment.
  20. 47. – Natural home of an organism.
  21. 49. – Imitation of a real-world process.
  22. 51. – Trait improving survival in an environment.
  23. 52. – Maximum data transfer rate of a network.
  24. 54. – Pre-built code structure for development.
  25. 55. – Identifying and removing errors in code.
  26. 56. – Different forms of a gene.
  27. 57. – Data structure with a "first-in, first-out" principle.
  28. 58. – Temporary storage for faster data access.
  29. 59. – Block of code performing a specific task.
Down
  1. 1. – Use of technology to perform tasks without human intervention.
  2. 2. – Ability of a system to handle growth.
  3. 4. – Point of interaction between components.
  4. 5. – Repeating a process to improve a result.
  5. 7. – Study of heredity and variation.
  6. 8. – Software recording keystrokes.
  7. 9. – Software secretly monitoring user activity.
  8. 11. – Unit of data sent over a network.
  9. 13. – Security measure for controlling network traffic.
  10. 16. – Individual gaining unauthorized access to systems.
  11. 18. – Reasoning principles in problem-solving.
  12. 19. – Symbol representing a value in programming.
  13. 22. – Set of rules governing data exchange.
  14. 23. – Unsolicited and often harmful messages.
  15. 24. – Device directing data traffic on a network.
  16. 25. – Process of verifying identity.
  17. 27. – Variety of life in a particular habitat.
  18. 28. – Process of change in species over time.
  19. 31. – Process of energy production in cells.
  20. 32. – Organized collection of data.
  21. 34. – Computer providing data to other computers.
  22. 35. – Data structure storing elements in indexed order.
  23. 37. – Improving efficiency and performance.
  24. 38. – Rules for writing code in a programming language.
  25. 39. – Group of organisms capable of interbreeding.
  26. 42. – Securing information through encoding.
  27. 43. – Copy of data for recovery.
  28. 45. – Fraudulent attempt to obtain sensitive information.
  29. 48. – Characteristic determined by genetics.
  30. 50. – Malicious software designed to harm systems.
  31. 53. – Delay in data transmission.