Media Language Terminology

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Across
  1. 2. Anything that can be used to represent something else
  2. 5. The experiences and knowledge audiences use to decode signs
  3. 10. The process of embedding meaning into a media product
  4. 11. Sound added to a text, not from the fictional world
  5. 12. A more specific category within a genre
  6. 13. The vocabulary used in a media text
  7. 19. The literal meaning of a sign
  8. 20. The implied meanings of a sign
  9. 21. Having multiple meanings
  10. 23. CODE A narrative device that creates mystery
  11. 26. OPPOSITION Opposing concepts used to create meaning
  12. 28. A culturally shared understanding presented as natural
Down
  1. 1. Sound originating from within the fictional world
  2. 3. The way a media text 'speaks' to its audience
  3. 4. A condition where the distinction between reality and simulation is blurred
  4. 6. Established ways of doing things in media production
  5. 7. Systems of signs that create meaning
  6. 8. The process of interpreting a media product
  7. 9. The shaping and presentation of content
  8. 14. The study of signs and symbols
  9. 15. Social, cultural, historical, and economic influences
  10. 16. A category of media texts sharing similar features
  11. 17. CODES The ways equipment is used to tell a story
  12. 18. The structure or shape of a media product
  13. 21. A set of related signs from which a choice is made
  14. 22. The arrangement of signs in a sequence
  15. 24. A sign that no longer has a real-world counterpart
  16. 25. A genre combining elements of two or more genres
  17. 27. Current, relating to the present time