Robotics

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Across
  1. 3. The S in STEM.
  2. 7. The study and use of computers.
  3. 8. The M in STEM.
  4. 10. The sport that involves the construction and programming of robots.
  5. 13. The base/frame of the robot.
  6. 14. The process of giving instructions to a program.
Down
  1. 1. The name of the robot brick.
  2. 2. A device that detects an obstruction or color.
  3. 4. The E in STEM.
  4. 5. A line of code that repeats an action
  5. 6. A STEM organisation for robotics.
  6. 9. The T in STEM.
  7. 11. A group of people working together.
  8. 12. The A in STEAM.