Across
- 2. A graphic on the screen with a location, size, and appearance.
- 4. Press the mouse button
- 6. Release your mouse button to "let go" of an item that you are dragging.
- 8. The action of doing something over and over again.
- 10. A list of steps to finish a task.
- 11. Finding and fixing problems in an algorithm or program.
- 13. An action that causes something to happen.
- 14. to write code, or to write instructions for a computer.
Down
- 1. An action that a sprite performs continuously until it’s told to stop.
- 2. Putting commands in correct order so computers can read the commands.
- 3. To do something again.
- 5. Something a program checks to see if it is true before allowing an action.
- 6. Click your mouse button and hold as you move the mouse pointer to a new location.
- 7. An algorithm that has been coded into something that can be run by a machine.
- 9. Short for "picture element", the fundamental unit of a digital image, typically a tiny square or dot that contains a single point of color of a larger image.
- 12. Part of a program that does not work correctly.
