2025 Computer Graphics

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Across
  1. 1. Animation technique using sequential photos of physical objects
  2. 6. A smooth curve defined by control points, used in vector graphics
  3. 12. A smooth transition between two or more colors
  4. 13. How transparent or solid a layer or object is
  5. 15. A separate level in an image that can be edited independently
  6. 16. The interior color or pattern of a shape
  7. 19. A collection of vertices, edges, and faces that define a 3D object
  8. 20. A sequence of frames that repeats continuously
  9. 23. Combining two layers or colors smoothly
  10. 24. A visual representation of animation frames over time
  11. 25. Creating three-dimensional digital objects
  12. 27. The outline around a shape or text
  13. 28. A flat shape with straight sides used in 3D modeling
  14. 29. The working area where digital art is created
  15. 30. Pulling a 2D shape into 3D space
Down
  1. 2. Surface detail applied to a 3D object to make it look realistic
  2. 3. A point in time that defines the start or end of an animation movement
  3. 4. The smallest unit of a digital image
  4. 5. A vector path used to cut out or isolate parts of an image
  5. 7. A graphic made from paths, lines, and curves that can scale without losing quality
  6. 8. A drawing tool used to paint in Photoshop or other software
  7. 9. A graphic made of pixels; resolution-dependent
  8. 10. Producing the final image or animation from a 3D model
  9. 11. Technique for showing depth and spatial relationships in 2D or 3D
  10. 14. The arrangement of visual elements in a design or image
  11. 17. The number of pixels in an image, usually width × height
  12. 18. A digital effect applied to an image to change its appearance
  13. 21. A series of sketches that plan out a video or animation
  14. 22. A layer or value controlling transparency in an image
  15. 26. A tool that hides or reveals parts of a layer