Across
- 1. Animation technique using sequential photos of physical objects
- 6. A smooth curve defined by control points, used in vector graphics
- 12. A smooth transition between two or more colors
- 13. How transparent or solid a layer or object is
- 15. A separate level in an image that can be edited independently
- 16. The interior color or pattern of a shape
- 19. A collection of vertices, edges, and faces that define a 3D object
- 20. A sequence of frames that repeats continuously
- 23. Combining two layers or colors smoothly
- 24. A visual representation of animation frames over time
- 25. Creating three-dimensional digital objects
- 27. The outline around a shape or text
- 28. A flat shape with straight sides used in 3D modeling
- 29. The working area where digital art is created
- 30. Pulling a 2D shape into 3D space
Down
- 2. Surface detail applied to a 3D object to make it look realistic
- 3. A point in time that defines the start or end of an animation movement
- 4. The smallest unit of a digital image
- 5. A vector path used to cut out or isolate parts of an image
- 7. A graphic made from paths, lines, and curves that can scale without losing quality
- 8. A drawing tool used to paint in Photoshop or other software
- 9. A graphic made of pixels; resolution-dependent
- 10. Producing the final image or animation from a 3D model
- 11. Technique for showing depth and spatial relationships in 2D or 3D
- 14. The arrangement of visual elements in a design or image
- 17. The number of pixels in an image, usually width × height
- 18. A digital effect applied to an image to change its appearance
- 21. A series of sketches that plan out a video or animation
- 22. A layer or value controlling transparency in an image
- 26. A tool that hides or reveals parts of a layer
