Across
- 1. The type of topology that uses vertices and lines to render geometry.
- 6. A geometric rule that control how different geometry interacts.
- 8. Any kind of variable used by the software to determine the value of something else.
- 9. Adds depth to open or closed sketch profiles or faces
- 13. Can go either completely through a part, or only partially through, and is always cylindrical.
- 15. The tool at the bottom of the screen that allows users to scroll through the history of a design.
Down
- 2. A recessed area that has specifically three openings - one on top, one at the start, and one at the end.
- 3. The type of topology that uses mathematic equations to define and render geometry.
- 4. Used for manipulating 3D bodies in a design. Shows which axis it will work with, and locks to one when selected.
- 5. A display type where solid bodies are rendered with connecting lines and NO surfaces.
- 7. Uses a sketch profile or a plane to make a solid body that goes around an axis.
- 10. A display type where solid bodies are rendered with detailed surfaces.
- 11. A 2D drawing used to create 3D geometry. Uses parameters and constraints.
- 12. A recessed area that can be either open or closed on a solid body. Closed has walls on all sides of a floor, open has at least 1 side, NOT THE TOP, that is open to the outside of the part.
- 14. Thin extrusion that connects two faces.
